UX design
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2021
Exhibition viewing experience for Kala Dalan
I decided to design this project imagining how an application could improve the viewing experience for an exhibition.
My role
I was a UX designer responsible for designing the whole app from conception to delivery. (responsibilities included conducting interviews, making paper and digital wireframes, creating low and high-fidelity prototypes, conducting usability studies, accounting for accessibility, and iterating on designs).
The problem
Upon initial research, I found that almost every viewer used to have a hard time finding ongoing/upcoming exhibitions, making it hard for them to decide and visit galleries given their busy schedules.
Inside the gallery, the viewers would crowd up near the paintings to read the description, which ended in blocking the view for others. Getting close to read the art description and then getting a little away to look at the art takes time and is an inefficient way to view an exhibition. So they need a better way to:
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Keep themselves updated on exhibitions.
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View or check out exhibitions at their convenient time and place.
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Better viewing experience for exhibitions at the gallery.
Introducing Kala Dalan
A concept showing how technology is set to change the viewing experiences for the exhibitions.
How will it work for Virtual Exhibitions?
Consider the case of Manasee (Art Student), who wants to view exhibitions online. She just needs to get on Kala Dalan App, browse exhibitions, and enjoy the exhibition.
The screens below shows how it'll unfold:
How will it work for At Gallery Exhibitions?
Consider the case of Rahul, who wants to view exhibitions at gallery. He just needs to get on Kala Dalan app, browse exhibitions, take a glance on what piques his interest, reserve entry and use guide mode to enjoy the exhibition at gallery.
The screens below shows how it'll unfold:
Prototype to interact with
Best viewed on desktop, and when opened in new tab
How did I get here? (Process)
To check out the full design process, click here and scroll to 'How did I get here?' section.
Moving Onward
Takeaways
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Impact
A quote from peer feedback - "I liked this app as it would help reduce the time spent at the gallery. VR exhibitions will also be great to showcase digital arts such as NFT".
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What I learned
I learned that no matter how well thought the solution you think it is, there's always something that can improve the user experience, and that is by testing it with users. And how being empathetic and inclusive while designing can help various people.
Next steps
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Follow a Friend Feature
Research if there is a need for a new feature that allows users to follow their fellow art lover friend. If the regular visitors do befriend each other at the gallery, this feature might come in handy.
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Friends Exhibition Preference
Research if there is a need for a new feature that lets users see people interested in the exhibitions. If the info about a friend visiting the exhibition at the gallery does urge others to join, this feature might come in handy.
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Common Chat Room
Research if there is a need for a new feature that allows users to chat among themselves. If the regular visitors are used to talking at the gallery, this feature might come in handy.